Relic-Pick Axe: Mine 10 gold every time your character lands on an empty tile. Relic-Family Heirloom: Heals for free at Fugoro’s shop and shop items are sold at a discount. Of all the ones I made, I actually think Goki would be the most interesting and fun and the least expected as a 5th character! But my idea with Goki is that it would get better value out of Fugoro's store, taking a new route to gaining cards. I can add it to this list, and of course give credit to you for it. If you have any ideas as relics for them, let me know. But there are actually many characters that I think would be awesome!! Here is a list of characters I thought would be fitting, and some ideas as to what they could be! I think all of the ones I thought of would be a unique play style that is different from what we have so far. And would be really awesome if we could even get 6!!! So far, I've heard talk about Ruunin and Khalim as being our favorite picks. Each level grants access to new relics, gems and encounters, but also spawns tougher enemies.I really hope that we can get enough in the stretch goal to get a 5th playable character. 20 difficulty levels – Defeat the final boss to unlock the Epilogue level. Level up your heroes to unlock new cards. Progress at your own pace – Collect pages and use them to buy upgrades. Hours and hours of fun – 20 hours on average to beat the game, hundreds of hours to unlock everything. Lots of chances to obtain cards and relics… or to fall into a trap!ĮACH RUN COUNTS IN THE QUEST TO DEFEAT THE ROGUEBOOK A range of encounters – Merchants, travellers, ruins, quests, etc. Use magic inks that reveal different patterns to fully explore each page. Paint the world – The Roguebook's pages are composed of hexagonal tiles. The Book changes each time you open it – The map along with its mysteries and dangers are procedurally generated for a brand-new challenge every time. Collect cards and select the best skills!ĮXPLORE A WORLD THAT CHANGES WITH EACH NEW BRUSHSTROKE More cards, more power! – Each hero has a unique skill tree to unlock. Collect 80 relics with extraordinary effects. Relics with unique powers – Upgrade your cards with 30 special gems. You will never play with the same deck twice. Dynamic deckbuilding – Over 200 cards to cleverly assemble as the game progresses. Strategic battles – Skilfully anticipate and queue up your actions to defeat over 40 bosses and enemies. Switch the positions of your heroes and combine their strengths to unleash powerful combos. Maximise synergies – The hero at the front protects the hero at the back. Each hero has a collection of over 50 cards, a personal relic and a unique skill tree. 6 hero pairs – Choose 2 heroes to start a game. Put together the best synergies between cards, relics and abilities, and take on the Roguebook. Lead your two heroes to victory in this roguelike deckbuilder developed in partnership with Richard Garfield, creator of Magic: The Gathering™. You are trapped in the Book of Lore of Faeria, and each page represents a new challenge. Through contact with this source of magic, the Book developed a wicked free will of its own and became the Roguebook! After many fabulous adventures, recounted in Faeria – Chronicles of Gagana, this relic was lost in a well of Faeria. The ancients speak of a Book written since time immemorial containing all the world's legends. Includes one alternate outfit each for Sharra, Sorocco, Seifer and Aurora. Roguebook - Hero Skin Pack: Dive into the Roguebook in style with these 4 exclusive hero outfits. Alternate Art Pack: Rise to the challenges in the Roguebook with class thanks to 3 card backs and 10 exclusive alternate card illustrations. Fugoro, Merchant of Wonders: Recruit Fugoro, a new playable hero, and unlock 50 new cards, talents and treasures to combine. Plunder all the treasure in Roguebook with the Deluxe Edition which includes the game and lots of additional content. Build a team of two heroes, unleash powerful combos and defeat the legends of the Roguebook! Embrace the challenge of a roguelike deckbuilder with unique mechanics from the developers of Faeria and Richard Garfield, creator of Magic: The Gathering™.
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